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Desert X iOS AR app


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Education & Discovery

Taught myself the basics of using XCode and iOS ARToolkit

3D & Design

Sketching, wireframing, user-flow definition & high-fidelity UI design, 3D modeling and animation.

Development

Produced a working build of the iOS app.

Project Details

The goal of this project was to challenge myself and learn a new skill related to product design and development. I chose to create an augmented reality app that uses real-world GPS coordinates in connection with 3D models & animation I created to display virtual "installations" based on the user's location.

This was in connection with the Desert X, the non-profit international art exhibit in the California desert.

I spent weeks learning XCode from scratch, and incorporated 3D models I created and animated into the AR experience. It was a long process, with lots of trial-&-error, but ultimately I eneded up with a working build of the app. I was happy to be able to challenge myself and try something completely new, and delivery a working final product.


Contact

DAN@DANIELHARTSHORN.COM

ATX BOS